Progress indicators commonly known as spinners, express an unspecified wait time or display the length of a process.
Progress indicators inform users about the status of ongoing processes, such as loading an app, submitting a form, or saving updates.
The animations of the components rely on CSS as much as possible to work even before the JavaScript is loaded.
import * as React from 'react';
import CircularProgress from '@mui/material/CircularProgress';
import Box from '@mui/material/Box';
export default function CircularIndeterminate() {
return (
<Box sx={{ display: 'flex' }}>
<CircularProgress />
</Box>
);
}
import * as React from 'react';
import Stack from '@mui/material/Stack';
import CircularProgress from '@mui/material/CircularProgress';
export default function CircularColor() {
return (
<Stack sx={{ color: 'grey.500' }} spacing={2} direction="row">
<CircularProgress color="secondary" />
<CircularProgress color="success" />
<CircularProgress color="inherit" />
</Stack>
);
}
import * as React from 'react';
import Stack from '@mui/material/Stack';
import CircularProgress from '@mui/material/CircularProgress';
export default function CircularSize() {
return (
<Stack spacing={2} direction="row" alignItems="center">
<CircularProgress size="30px" />
<CircularProgress size={40} />
<CircularProgress size="3rem" />
</Stack>
);
}
import * as React from 'react';
import Stack from '@mui/material/Stack';
import CircularProgress from '@mui/material/CircularProgress';
export default function CircularDeterminate() {
const [progress, setProgress] = React.useState(0);
React.useEffect(() => {
const timer = setInterval(() => {
setProgress((prevProgress) => (prevProgress >= 100 ? 0 : prevProgress + 10));
}, 800);
return () => {
clearInterval(timer);
};
}, []);
return (
<Stack spacing={2} direction="row">
<CircularProgress variant="determinate" value={25} />
<CircularProgress variant="determinate" value={50} />
<CircularProgress variant="determinate" value={75} />
<CircularProgress variant="determinate" value={100} />
<CircularProgress variant="determinate" value={progress} />
</Stack>
);
}
import * as React from 'react';
import Box from '@mui/material/Box';
import CircularProgress from '@mui/material/CircularProgress';
import { green } from '@mui/material/colors';
import Button from '@mui/material/Button';
import Fab from '@mui/material/Fab';
import CheckIcon from '@mui/icons-material/Check';
import SaveIcon from '@mui/icons-material/Save';
export default function CircularIntegration() {
const [loading, setLoading] = React.useState(false);
const [success, setSuccess] = React.useState(false);
const timer = React.useRef<ReturnType<typeof setTimeout>>(undefined);
const buttonSx = {
...(success && {
bgcolor: green[500],
'&:hover': {
bgcolor: green[700],
},
}),
};
React.useEffect(() => {
return () => {
clearTimeout(timer.current);
};
}, []);
const handleButtonClick = () => {
if (!loading) {
setSuccess(false);
setLoading(true);
timer.current = setTimeout(() => {
setSuccess(true);
setLoading(false);
}, 2000);
}
};
return (
<Box sx={{ display: 'flex', alignItems: 'center' }}>
<Box sx={{ m: 1, position: 'relative' }}>
<Fab
aria-label="save"
color="primary"
sx={buttonSx}
onClick={handleButtonClick}
>
{success ? <CheckIcon /> : <SaveIcon />}
</Fab>
{loading && (
<CircularProgress
size={68}
sx={{
color: green[500],
position: 'absolute',
top: -6,
left: -6,
zIndex: 1,
}}
/>
)}
</Box>
<Box sx={{ m: 1, position: 'relative' }}>
<Button
variant="contained"
sx={buttonSx}
disabled={loading}
onClick={handleButtonClick}
>
Accept terms
</Button>
{loading && (
<CircularProgress
size={24}
sx={{
color: green[500],
position: 'absolute',
top: '50%',
left: '50%',
marginTop: '-12px',
marginLeft: '-12px',
}}
/>
)}
</Box>
</Box>
);
}
import * as React from 'react';
import CircularProgress, {
CircularProgressProps,
} from '@mui/material/CircularProgress';
import Typography from '@mui/material/Typography';
import Box from '@mui/material/Box';
function CircularProgressWithLabel(
props: CircularProgressProps & { value: number },
) {
return (
<Box sx={{ position: 'relative', display: 'inline-flex' }}>
<CircularProgress variant="determinate" {...props} />
<Box
sx={{
top: 0,
left: 0,
bottom: 0,
right: 0,
position: 'absolute',
display: 'flex',
alignItems: 'center',
justifyContent: 'center',
}}
>
<Typography
variant="caption"
component="div"
sx={{ color: 'text.secondary' }}
>{`${Math.round(props.value)}%`}</Typography>
</Box>
</Box>
);
}
export default function CircularWithValueLabel() {
const [progress, setProgress] = React.useState(10);
React.useEffect(() => {
const timer = setInterval(() => {
setProgress((prevProgress) => (prevProgress >= 100 ? 0 : prevProgress + 10));
}, 800);
return () => {
clearInterval(timer);
};
}, []);
return <CircularProgressWithLabel value={progress} />;
}
import * as React from 'react';
import Box from '@mui/material/Box';
import LinearProgress from '@mui/material/LinearProgress';
export default function LinearIndeterminate() {
return (
<Box sx={{ width: '100%' }}>
<LinearProgress />
</Box>
);
}
import * as React from 'react';
import Stack from '@mui/material/Stack';
import LinearProgress from '@mui/material/LinearProgress';
export default function LinearColor() {
return (
<Stack sx={{ width: '100%', color: 'grey.500' }} spacing={2}>
<LinearProgress color="secondary" />
<LinearProgress color="success" />
<LinearProgress color="inherit" />
</Stack>
);
}
import * as React from 'react';
import Box from '@mui/material/Box';
import LinearProgress from '@mui/material/LinearProgress';
export default function LinearDeterminate() {
const [progress, setProgress] = React.useState(0);
React.useEffect(() => {
const timer = setInterval(() => {
setProgress((oldProgress) => {
if (oldProgress === 100) {
return 0;
}
const diff = Math.random() * 10;
return Math.min(oldProgress + diff, 100);
});
}, 500);
return () => {
clearInterval(timer);
};
}, []);
return (
<Box sx={{ width: '100%' }}>
<LinearProgress variant="determinate" value={progress} />
</Box>
);
}
import * as React from 'react';
import Box from '@mui/material/Box';
import LinearProgress from '@mui/material/LinearProgress';
export default function LinearBuffer() {
const [progress, setProgress] = React.useState(0);
const [buffer, setBuffer] = React.useState(10);
const progressRef = React.useRef(() => {});
React.useEffect(() => {
progressRef.current = () => {
if (progress === 100) {
setProgress(0);
setBuffer(10);
} else {
setProgress(progress + 1);
if (buffer < 100 && progress % 5 === 0) {
const newBuffer = buffer + 1 + Math.random() * 10;
setBuffer(newBuffer > 100 ? 100 : newBuffer);
}
}
};
});
React.useEffect(() => {
const timer = setInterval(() => {
progressRef.current();
}, 100);
return () => {
clearInterval(timer);
};
}, []);
return (
<Box sx={{ width: '100%' }}>
<LinearProgress variant="buffer" value={progress} valueBuffer={buffer} />
</Box>
);
}
import * as React from 'react';
import LinearProgress, { LinearProgressProps } from '@mui/material/LinearProgress';
import Typography from '@mui/material/Typography';
import Box from '@mui/material/Box';
function LinearProgressWithLabel(props: LinearProgressProps & { value: number }) {
return (
<Box sx={{ display: 'flex', alignItems: 'center' }}>
<Box sx={{ width: '100%', mr: 1 }}>
<LinearProgress variant="determinate" {...props} />
</Box>
<Box sx={{ minWidth: 35 }}>
<Typography
variant="body2"
sx={{ color: 'text.secondary' }}
>{`${Math.round(props.value)}%`}</Typography>
</Box>
</Box>
);
}
export default function LinearWithValueLabel() {
const [progress, setProgress] = React.useState(10);
React.useEffect(() => {
const timer = setInterval(() => {
setProgress((prevProgress) => (prevProgress >= 100 ? 10 : prevProgress + 10));
}, 800);
return () => {
clearInterval(timer);
};
}, []);
return (
<Box sx={{ width: '100%' }}>
<LinearProgressWithLabel value={progress} />
</Box>
);
}
The progress components accept a value in the range 0 - 100. This simplifies things for screen-reader users, where these are the default min / max values. Sometimes, however, you might be working with a data source where the values fall outside this range. Here’s how you can easily transform a value in any range to a scale of 0 - 100:
// MIN = Minimum expected value
// MAX = Maximum expected value
// Function to normalise the values (MIN / MAX could be integrated)
const normalise = (value) => ((value - MIN) * 100) / (MAX - MIN);
// Example component that utilizes the `normalise` function at the point of render.
function Progress(props) {
return (
<React.Fragment>
<CircularProgress variant="determinate" value={normalise(props.value)} />
<LinearProgress variant="determinate" value={normalise(props.value)} />
</React.Fragment>
);
}
Here are some examples of customizing the component. You can learn more about this in the overrides documentation page.
import * as React from 'react';
import { styled } from '@mui/material/styles';
import Box from '@mui/material/Box';
import Stack from '@mui/material/Stack';
import CircularProgress, {
circularProgressClasses,
CircularProgressProps,
} from '@mui/material/CircularProgress';
import LinearProgress, { linearProgressClasses } from '@mui/material/LinearProgress';
const BorderLinearProgress = styled(LinearProgress)(({ theme }) => ({
height: 10,
borderRadius: 5,
[`&.${linearProgressClasses.colorPrimary}`]: {
backgroundColor: theme.palette.grey[200],
...theme.applyStyles('dark', {
backgroundColor: theme.palette.grey[800],
}),
},
[`& .${linearProgressClasses.bar}`]: {
borderRadius: 5,
backgroundColor: '#1a90ff',
...theme.applyStyles('dark', {
backgroundColor: '#308fe8',
}),
},
}));
// Inspired by the former Facebook spinners.
function FacebookCircularProgress(props: CircularProgressProps) {
return (
<Box sx={{ position: 'relative' }}>
<CircularProgress
variant="determinate"
sx={(theme) => ({
color: theme.palette.grey[200],
...theme.applyStyles('dark', {
color: theme.palette.grey[800],
}),
})}
size={40}
thickness={4}
{...props}
value={100}
/>
<CircularProgress
variant="indeterminate"
disableShrink
sx={(theme) => ({
color: '#1a90ff',
animationDuration: '550ms',
position: 'absolute',
left: 0,
[`& .${circularProgressClasses.circle}`]: {
strokeLinecap: 'round',
},
...theme.applyStyles('dark', {
color: '#308fe8',
}),
})}
size={40}
thickness={4}
{...props}
/>
</Box>
);
}
// From https://github.com/mui/material-ui/issues/9496#issuecomment-959408221
function GradientCircularProgress() {
return (
<React.Fragment>
<svg width={0} height={0}>
<defs>
<linearGradient id="my_gradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stopColor="#e01cd5" />
<stop offset="100%" stopColor="#1CB5E0" />
</linearGradient>
</defs>
</svg>
<CircularProgress sx={{ 'svg circle': { stroke: 'url(#my_gradient)' } }} />
</React.Fragment>
);
}
export default function CustomizedProgressBars() {
return (
<Stack spacing={2} sx={{ flexGrow: 1 }}>
<FacebookCircularProgress />
<GradientCircularProgress />
<br />
<BorderLinearProgress variant="determinate" value={50} />
</Stack>
);
}
There are 3 important limits to know around response time.
The ripple effect of the ButtonBase
component ensures that the user feels that the UI is reacting instantaneously.
Normally, no special feedback is necessary during delays of more than 0.1 but less than 1.0 second.
After 1.0 second, you can display a loader to keep user’s flow of thought uninterrupted.
import * as React from 'react';
import Box from '@mui/material/Box';
import Fade from '@mui/material/Fade';
import Button from '@mui/material/Button';
import CircularProgress from '@mui/material/CircularProgress';
import Typography from '@mui/material/Typography';
export default function DelayingAppearance() {
const [loading, setLoading] = React.useState(false);
const [query, setQuery] = React.useState('idle');
const timerRef = React.useRef<ReturnType<typeof setTimeout>>(undefined);
React.useEffect(
() => () => {
clearTimeout(timerRef.current);
},
[],
);
const handleClickLoading = () => {
setLoading((prevLoading) => !prevLoading);
};
const handleClickQuery = () => {
if (timerRef.current) {
clearTimeout(timerRef.current);
}
if (query !== 'idle') {
setQuery('idle');
return;
}
setQuery('progress');
timerRef.current = setTimeout(() => {
setQuery('success');
}, 2000);
};
return (
<Box sx={{ display: 'flex', flexDirection: 'column', alignItems: 'center' }}>
<Box sx={{ height: 40 }}>
<Fade
in={loading}
style={{
transitionDelay: loading ? '800ms' : '0ms',
}}
unmountOnExit
>
<CircularProgress />
</Fade>
</Box>
<Button onClick={handleClickLoading} sx={{ m: 2 }}>
{loading ? 'Stop loading' : 'Loading'}
</Button>
<Box sx={{ height: 40 }}>
{query === 'success' ? (
<Typography>Success!</Typography>
) : (
<Fade
in={query === 'progress'}
style={{
transitionDelay: query === 'progress' ? '800ms' : '0ms',
}}
unmountOnExit
>
<CircularProgress />
</Fade>
)}
</Box>
<Button onClick={handleClickQuery} sx={{ m: 2 }}>
{query !== 'idle' ? 'Reset' : 'Simulate a load'}
</Button>
</Box>
);
}
Under heavy load, you might lose the stroke dash animation or see random CircularProgress
ring widths.
You should run processor intensive operations in a web worker or by batch in order not to block the main rendering thread.
When it’s not possible, you can leverage the disableShrink
prop to mitigate the issue.
See this issue.
import * as React from 'react';
import CircularProgress from '@mui/material/CircularProgress';
export default function CircularUnderLoad() {
return <CircularProgress disableShrink />;
}
The LinearProgress
uses a transition on the CSS transform property to provide a smooth update between different values.
The default transition duration is 200ms.
In the event a parent component updates the value
prop too quickly, you will at least experience a 200ms delay between the re-render and the progress bar fully updated.
If you need to perform 30 re-renders per second or more, we recommend disabling the transition:
.MuiLinearProgress-bar {
transition: none;
}